

Series on DVD: Season One | Season Two | Season ThreeĪnimated Series on DVD: Complete Animated Series For titles ultimately not owned by the Lincoln City Libraries, please consider requesting them through our Interlibrary Loan service. Additional titles from this list may be available on the paperback racks at various branches - if a title is not hotlinked from this list, we recommend doing an online catalog search by either author or title. As with all of the booklists on the Lincoln City Libraries Web site, titles owned by the library as part of our permanent collection have hotlinks into our our library catalog - so that you may check on their current availability. The remainder of this listing of Star Trek fiction is divided into multiple sections, each with their own introduction below. The remaining two classic Star Trek episodes, both featuring the character Harry Mudd, were combined with an original story by Lawrence into Mudd’s Angels in 1978. Star Trek 12 was co-written by Blish’s wife, J.A. Once, in the early 1970s, the stories in Star Trek 1-10 were compiled into four hardbound volumes called Star Trek Readers and in 1991, to celebrate Star Trek’s 25th Anniversary, 77 of the 79 episodes were compiled into a three-volume paperback set entitled Star Trek - The Classic Episodes. The Blish books have been gathered, twice, into more convenient form. These two book sets have been in-and-out of print ever since their first releases. Most likely, the earliest forms of Star Trek fiction many fans may recall being exposed to are the numbered Star Trek books adapted by James Blish from the original scripts to 77 of the 79 classic Star Trek episodes (later rereleased in collected hardbacks as The Star Trek Readers) - and the Star Trek Log books, adapted by Alan Dean Foster from the scripts to the 22 Animated Star Trek episodes. There's two ways to get there - you can either fly to it (the edge of the "main" Dyson Sphere map near the minefield/barrier wall, and then a map transfer, like if you fly to the beta/alpha quadrant border), or as mentioned in the previous comment, go to the ground battlezone and then beam up.This is a comprehensive listing of professionally published Star Trek fiction - novels and short-story collections. That would be why then - you need to be in the Voth space battlezone, NOT the Undine one, to complete "Tower Control". The mission options I usually see in the bottom right are Hail Joint Command, Undine Battlezone or Ground Battlezone. I haven't come across a Voth Battlezone - only the Undine one. While that is correct, the "Tower Control" personal mission can be completed in that state and doesn't require triggering the massive fleet. Hint: The Undine Battlezone has nine control zones, marked on the map.

The reason the mission log "isn't updating" is because you're doing the wrong thing.įrom the description you're giving, I'm wondering if you're on the right map - are you getting Voth ships around those towers? Or Undine ships? Or more specifically, with the Dyson Sphere missions it bombards you with way too much info, telling you about every mission available as you fly through it.

But for a few its bewilderingly complicated and doesn't give you nearly enough info on what you should be doing. For most missions it leads you by the hand through childishly simple tasks. This is one other frustrating thing about the game. I've done this one 2 or 3 times but the mission log doesn't seem to update. I have done the mission where you have to capture several towers, activating some device within them, while holding off Voth ships. I don't think I've encountered that particular mission.at least I'm not sure. What you're supposed to do is destroy ten of those ships.

Originally posted by cap-boulanger:There should be four towers on the map - one roughly in each direction from the central spire - where small groups of Voth ships appear.
